Devlog
- July 02, 2025 by Ex Ignorantia3#choices matter, #computer rpg, #apocalyptic, #cyberpunk, #crpg, #dieselpunk, #early build, #made with unity, #mini-game, #management, #narrative game, #pandemicpunk, #pandemic, #pre-alpha, #role-play, #rpg, #scifi, #simulation, #story-driven, #story-rich, #survival, #unity game, #visual novel, #narrative, #grimdark, #dark fantasy, #dialogue, #worldbuilding, #lore, #atmosphericExploring the 2D Art of Crow’s Requiem When we first set out to define the visual identity of Crow’s Requiem , we knew our characters couldn’t just look “cool”—they had to feel lived . Eac... Continue reading
- June 10, 2025 by Ex Ignorantia4#indie game, #indie dev, #indie studio, #prototype, #pre-alpha, #poc, #early build, #unity dev, #made with unity, #unity game, #narrative game, #story-driven, #story heavy, #choices matter, #narrative, #crpg, #rpg, #computer rpg, #role-play, #dialogue, #visual novel, #mini-game, #survival, #management, #simulation, #pandemic, #cyberpunk, #dieselpunk, #pandemicpunkGreetings, Crows! As the Plaguelands take shape within the pre-alpha build we're currently developing, we just wanted to share a sneak peek of how things are going. We hope you'll enjoy the first 6 mi... Continue reading
- May 26, 2025 by Ex Ignorantia1#story, #story-rich, #lore, #story dev, #worldbuilding, #pandemic, #pandemicpunk, #inspiration, #scifi, #dystopic, #apocalypticOriginal is a tricky concept for writers. Where does it even come from? The ether? The echoes of what's already been done? If I had to give a hopeful answer, I'd say: “all of the above.” It’s no... Continue reading