← Return to Crow's Requiem [prototype]
Devlog
- September 22, 2025 by Ex Ignorantia2#music, #game soundtrack, #original soundtrack, #original music, #theme song, #atmospheric music, #background music, #ost, #game ost, #industrial, #synth wave, #horror movies, #horror soundtrack, #horror music, #mood music, #mood, #mood soundtrack, #immersive soundtrackEvery corner of Crow’s Requiem is built on atmosphere, and sound is a big part of that. The Pandemicpunk vibe we’re creating isn’t clean or futuristic — it’s shaped by decades of recycling... Continue reading
- September 12, 2025 by Ex Ignorantia2#3D, #3D development, #art study, #art process, #3D process, #background art, #background development, #art research, #survival, #2.5D, #scifi, #grimdark, #dark fantasy, #dystopian, #apocalypticOur vision for Crow’s Requiem has always been ambitious: the final game will feature fully 3D backgrounds, letting players pan the camera to uncover context clues, worldbuilding details, and subtle... Continue reading
- September 10, 2025 by Ex Ignorantia3#rpg, #crpg, #dialogue, #story driven, #story rich, #visual novel, #choices matter, #role playHowdy, Collectors! We're super excited to announce that the final prototype update is LIVE, which means we officially entered the demo development! Here's a sneak peek of what's waiting for you in the... Continue reading
- August 22, 2025 by Ex Ignorantia2#prototype, #prototype update, #survival game, #unity, #indie dev, #rpg, #crpg, #roleplay, #immersive, #dark fantasy, #grimdark, #pandemicpunk, #visual novel, #survival, #management, #simulation, #profession sim, #depressive, #cozy, #weird, #sad, #apocalyptic, #dystopian, #alt historyHello, Collectors and Collectors-to-be! We're very happy to announce that big updates to the prototype are LIVE! Here's what's coming on this first of two big updates we're cooking: Additions: Deliver... Continue reading
- July 29, 2025 by Ex Ignorantia4#game dev, #map development, #game map, #coding, #unity, #unity game, #unity map, #indie developer, #indie devDev Overview Crow’s Requiem is a narrative survival game set in a world where the pandemic won. You play as a government-licensed body collector, balancing morality, survival, and logistics—one co... Continue reading
- July 18, 2025 by Ex Ignorantia4#survival, #narrative, #story-rich, #art, #game art, #concept art, #art development, #art dev, #2D art, #behind the scenes, #how to, #illustration, #handcrafted, #pandemic, #dystopic, #npc, #character, #character development, #character art, #art sheetHail, Crows! Today, we continue our ArtLog series with a dive into the latest NPC concept arts , developed and illustrated by our talented Isaac Santos . In the following breakdown, you'll see how Whi... Continue reading
- July 02, 2025 by Ex Ignorantia3#choices matter, #computer rpg, #apocalyptic, #cyberpunk, #crpg, #dieselpunk, #early build, #made with unity, #mini-game, #management, #narrative game, #pandemicpunk, #pandemic, #pre-alpha, #role-play, #rpg, #scifi, #simulation, #story-driven, #story-rich, #survival, #unity game, #visual novel, #narrative, #grimdark, #dark fantasy, #dialogue, #worldbuilding, #lore, #atmosphericExploring the 2D Art of Crow’s Requiem When we first set out to define the visual identity of Crow’s Requiem , we knew our characters couldn’t just look “cool”—they had to feel lived . Eac... Continue reading
- June 10, 2025 by Ex Ignorantia4#indie game, #indie dev, #indie studio, #prototype, #pre-alpha, #poc, #early build, #unity dev, #made with unity, #unity game, #narrative game, #story-driven, #story heavy, #choices matter, #narrative, #crpg, #rpg, #computer rpg, #role-play, #dialogue, #visual novel, #mini-game, #survival, #management, #simulation, #pandemic, #cyberpunk, #dieselpunk, #pandemicpunkGreetings, Crows! As the Plaguelands take shape within the pre-alpha build we're currently developing, we just wanted to share a sneak peek of how things are going. We hope you'll enjoy the first 6 mi... Continue reading
- May 26, 2025 by Ex Ignorantia1#story, #story-rich, #lore, #story dev, #worldbuilding, #pandemic, #pandemicpunk, #inspiration, #scifi, #dystopic, #apocalypticOriginal is a tricky concept for writers. Where does it even come from? The ether? The echoes of what's already been done? If I had to give a hopeful answer, I'd say: “all of the above.” It’s no... Continue reading