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Devlog #2 | The Art Behind the Masks
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Exploring the 2D Art of Crow’s Requiem When we first set out to define the visual identity of Crow’s Requiem , we knew our characters couldn’t just look...
Pre-Alpha: Watch the First 6 Min!
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Greetings, Crows! As the Plaguelands take shape within the pre-alpha build we're currently developing, we just wanted to share a sneak peek of how things are go...
Devlog #1 | Worldbuilding & Story
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Original is a tricky concept for writers. Where does it even come from? The ether? The echoes of what's already been done? If I had to give a hopeful answer, I'...

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